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ZONE4 MAX Combo : CHARACTER STATUS UPGRADE

28/03/2026•
ข่าวสารประกาศ
ZONE4 MAX Combo : CHARACTER STATUS UPGRADE
Z4_PATCH_LOG // V1.0
MARCH 2026
CHARACTER
STATUS
UPGRADE
NEW SYSTEM INCOMING

> INITIALIZING STATS SYSTEM...
Z4MAX
Character Status Upgrade //
Character Status Upgrade is a new stat progression system in ZONE4 MAX Combo that shifts from the traditional "character-locked stats" to a customizable "build-your-own stats" system. This allows players to create diverse builds for all 6 characters, tailoring them to their playstyles and ensuring fair competition in both PvE and PvP.
Why is this system needed?
In the past, the meta forced players to choose only a few characters due to fixed base stats. The new system solves this issue with 3 core concepts:
New Upgrade Status allows players to customize their own stats using upgrade points, featuring 1 / 5 / 10 / 20 / MAX buttons to reduce repetitive clicking, along with a STATUS RESET item available at any time.
Balance Implements a level cap per stat to prevent players from going "all-in" on a single stat.
Goal Makes all characters viable, encourages diverse builds, and integrates with other systems (Character Combo Buff / World Boss / Collection).
2. Stat Model //
This system operates on the Type-based stats of ZONE4 MAX Combo.System Keywords
SE – Status point Earned: Upgrade points gained "per 1 level".
TS – Total Status point: "Cumulative" upgrade points at the current level.
M% – Max Status Upgrade %: The maximum percentage cap a "single sub-stat" can have at a specific level (In this spec = 20% fixed).
V – Max Status Value: The maximum point limit per "single sub-stat" at a specific level > Formula: V(L) = round( TS(L) × 20% )
THE FOLLOWING TABLE: LV 1 - 40
Lv
SE
TS
M%
V
1
0
0
0%
0
2
23
23
20%
5
3
23
46
20%
9
4
23
69
20%
14
5
23
92
20%
18
6
23
115
20%
23
7
23
138
20%
28
8
23
161
20%
32
9
23
184
20%
37
10
23
207
20%
41
11
27
234
20%
47
12
27
261
20%
52
13
27
288
20%
58
14
27
315
20%
63
15
27
342
20%
68
16
27
369
20%
74
17
27
396
20%
79
18
27
423
20%
85
19
27
450
20%
90
20
27
477
20%
95
21
29
506
20%
101
22
29
535
20%
107
23
29
564
20%
113
24
29
593
20%
119
25
29
622
20%
124
26
29
651
20%
130
27
29
680
20%
136
28
29
709
20%
142
29
29
738
20%
148
30
29
767
20%
153
31
31
798
20%
160
32
31
829
20%
166
33
31
860
20%
172
34
31
891
20%
178
35
31
922
20%
184
36
31
953
20%
191
37
31
984
20%
197
38
31
1015
20%
203
39
31
1046
20%
209
40
31
1077
20%
215
Example: Level 40 → TS = 1,077 ⇒ V = 215
meaning "each sub-stat slot" can be upgraded up to a maximum of 215 points at Level 40.
2. Attack Types & Defense Types //
ATTACK TYPES
ATK
Hit Attack
Increases basic "Punch/Strike" damage.
ATK
Grip Attack
Increases "Grab & Throw" damage.
ATK
Team Attack
Increases damage when teaming up on a nearby target.
ATK
Double Attack
Increases damage when hitting ≥2 enemies simultaneously.
ATK
Special Attack
Increases Ultimate/Special Skill damage.
DEFENSE TYPES
DEF
Hit Defense
Reduces damage taken from Punches/Strikes.
DEF
Grip Defense
Reduces damage taken from Grabs & Throws.
DEF
Team Defense
Reduces damage taken when being teamed up on.
DEF
Double Defense
Reduces damage taken when hit by two enemies simultaneously.
DEF
Special Defense
Reduces Ultimate/Special Skill damage taken.
HP, SP, Critical Rate, and Critical Damage are displayed on the same panel to show the overall Build. However, upgrades in this system focus entirely on Attack/Defense sub-stats (HP/SP/Crit are obtained from other sources like items).
4.2 STATUS RESET // SHOP_ITEM
AVAILABLE IN SHOP
CASH SHOP ITEM
DATA_PANEL // SECURED
STATUS RESET
> PRICE: COMING SOON
DESCRIPTION
Use the STATUS RESET item to refund all allocated points back into Stat: X. The item can be purchased from the > DE Shop.
ACCESS_KEY:
Verified
INFORMATION DATA //
VERSION:     1.0_Z4MAX
SOCIAL: FACEBOOK //
SOCIAL: DISCORD //
SOCIAL: INSTAGRAM //
VERSION: 1.0_Z4MAX   |   © MAXION GAME CO., LTD.
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